- Combat Shotgun: Your Armor-Farming Beast
- Super Shotgun: Close-Range Demon Shredder
- Shredder: The Jack-of-All-Trades Rifle
- Impaler: Precision Headshot King
- Accelerator: Charge Up for Single-Target Melts
- Cyclotron: The All-Purpose Plasma Powerhouse
- Pulverizer & Ravager: Crowd-Clearing Bone Blasters
- Chain Shot & Grenade Launcher: Armor Busters & Room Clearers
- Rocket Launcher: Explosive Chaos for All Ranges
- BFG: The Ultimate Room Nuker
- Bonus: Runes & Melee Combos
- FAQs: Doom the Dark Ages Weapons & Mods
- Final Thoughts: Arm Up and Slay!
Doom the Dark Ages Weapons & Mods got you ready to rip and tear, Slayer? Released on May 9, 2025, this prequel packs 12 badass weapons, each with unique mods to upgrade—perfect for shredding demons in style! From the fiery Combat Shotgun to the explosive Rocket Launcher, this guide breaks down every weapon, their playstyles, and the best mods to dominate. Let’s dive into the chaos and gear you up to slay—time to make hell tremble!
Heads Up, Don’t even think about starting Doom the Dark Ages without checking out our Doom the Dark Ages: 10 Tips for Start to Slay Like a Pro!—it’s your key to slaying demons like a champ from the get-go!
Combat Shotgun: Your Armor-Farming Beast
The Combat Shotgun is your go-to for close-to-mid-range fights, dishing out solid damage while keeping you alive. Its mods focus on burning demons for armor drops:
- Incinerate: Apply burn to demons—burned enemies drop armor pickups to keep you tanky.
- Smelt vs. Blast: Smelt boosts armor drops (great for higher difficulties), while Blast makes demons explode on death (better for lower difficulties, with solid AOE damage).
- Churn: Fires in three-round bursts—more projectiles, more chaos!
- Flare Up: Instantly burns fodder demons, perfect for armor farming when you’re low.
This shotgun’s your “old reliable” for staying healthy while dealing decent damage—better than the Assault Rifle for all-purpose slaying!
Super Shotgun: Close-Range Demon Shredder
The Super Shotgun is a close-range monster, melting majors with devastating blasts. Its mods make it even deadlier:
- Reload: Cuts time between shots—faster demon-slaying!
- Shatter: Boosts armor damage—perfect for tanky enemies.
- Heat: More projectiles per shot, upping your damage output.
Pair it with a shield saw to stun, then blast away! It’s unreal against melee enemies but risky against bosses—keep weaving melee attacks to refill ammo (pro tip: the Dread Mace instantly refills ammo after one hit!).
Shredder: The Jack-of-All-Trades Rifle
The Shredder is your assault rifle, decent at all ranges but not a standout. Its mods add some flair:
- Pin Cushion vs. Ricochet: Pin Cushion detonates for AOE damage after a shield throw or parry (better for crowd control), while Ricochet hits extra demons (weaker but okay for fodder).
- No Frills: Boosts fire rate—more damage, more ammo use.
- Pop: Detonated/ricocheted shots deal extra damage.
It’s nice for clearing fodder, but other weapons like the Grenade Launcher do it better. Use it early-game for crowd control, then swap to something punchier.
Impaler: Precision Headshot King
My fave, the Impaler, is a precision beast with massive headshot damage—perfect for priority targets! Its mods make it even better:
- Ammo Drop: Shield throws, charges, or parries drop power ammo—never run dry!
- Salvage vs. Kronos Spike: Salvage empowers your next shot, while Kronos Spike slows time for easier headshots (great on higher difficulties).
- Lobotomy: Headshots refill your melee charge—brawl and snipe!
It’s amazing for clearing big threats at range—parry, headshot, repeat. It struggles with crowds, but your shield’s got you covered.
Accelerator: Charge Up for Single-Target Melts
The Accelerator is a high-rate-of-fire weapon with moderate spread, best at close-to-mid range. Its mods revolve around charging:
- Feedback: Build charge to boost damage—great for single targets.
- Stabilizer vs. Modulator: Stabilizer tightens spread for headshots, Modulator ups fire rate (more damage, more ammo use—I prefer this for chaos!).
- Heat Blast vs. Mega Cell: Heat Blast releases a damaging explosion (consumes charge, good for crowds), Mega Cell slows charge loss (better for sustained damage).
It melts energy shields and bosses (post-armor)—whip it out to finish off a tough target after stripping their armor!
Cyclotron: The All-Purpose Plasma Powerhouse
The Cyclotron fires plasma spikes at a moderate rate, shining in every scenario:
- Shock: Applies shock—shocked demons take more damage from all attacks (use it, then swap to Impaler!).
- Amplify: Boosts damage to shocked demons.
- Jolt: Increases shock duration and spawns lightning orbs on kills.
It rips through fodder, energy shields, and armored enemies—reliable at any range. Ammo can be an issue, so melee often to stay topped off.
Pulverizer & Ravager: Crowd-Clearing Bone Blasters
- Pulverizer: Fires a wide spread of bone shards—great for mid-range room clearing. Mods like Ruined Excl and Flay boost fire rate and projectiles, but it’s weak against shields or beefy enemies.
- Ravager: Tighter spread, ramps up fire rate over time. Vampirism drops health pickups, while Ignition or Slow Burn tweaks fire rate vs. movement (I prefer Ignition to stay mobile). It’s better than the Pulverizer for mindless slaying—hold fire, parry, and keep moving!
Chain Shot & Grenade Launcher: Armor Busters & Room Clearers
- Chain Shot: Fires a dense core that charges for big damage. Gravitational Flux boosts armor damage, and Cosmic Breach adds explosions—perfect for armored targets at range.
- Grenade Launcher: Arcing projectiles explode on contact. Rupture and Cataclysm drop cluster grenades for insane AOE—best for clearing hordes (beats the Pulverizer!). It’s solid against majors but lacks sustained DPS for bosses.
Rocket Launcher: Explosive Chaos for All Ranges
The Rocket Launcher is a late-game beast, great against everything:
- Cannibalism: Parry a melee attack to heal from self-damage—get up close and blast!
- Cook vs. Blood Sacrifice: Cook empowers shots after a parry (more damage), Blood Sacrifice boosts splash damage (more self-damage—pair with Cannibalism).
- Bloodlust: Extends Cannibalism’s healing duration.
It’s amazing for Cyber Demons and majors, but slow projectiles and limited ammo mean you’ll need to weave in melee strikes. Parry well, or you’ll blow yourself up!
BFG: The Ultimate Room Nuker
The BFG is your “get out of jail” card—three shots, rare ammo (check secret areas). It clears entire rooms (except bosses) in one go. Use it wisely for tough spots—nothing survives this green death ray!
Bonus: Runes & Melee Combos
Your Chain Shield Runes and melee weapons combo with your arsenal:
- Heavenly Split: Stunned enemies take extra damage—pair with Super Shotgun or Impaler.
- Flail: Drops armor like the Combat Shotgun—skip if you’re already using it.
- Dread Mace: Fully refills ammo on hit—perfect with ammo-hungry weapons like the Rocket Launcher.
Mix and match to fit your playstyle—experiment and slay!
FAQs: Doom the Dark Ages Weapons & Mods
Final Thoughts: Arm Up and Slay!
There you go, Slayers—the ultimate Doom the Dark Ages Weapons & Mods guide to make you a demon-killing legend! From the Super Shotgun’s raw power to the Grenade Launcher’s room-clearing chaos, you’re ready to dominate. My fave? The Impaler—nothing beats a clean headshot! What’s your go-to weapon? Drop a comment on GGGAMER and let’s chat. Keep slaying, fam!