November 1 Update: Black Ops 6 Patch Notes Highlight Key Changes
A new patch for Call of Duty: Black Ops 6 went live today, November 1, implementing important adjustments and fixes across multiplayer and Zombies modes.
In multiplayer, the update resolves a bug causing a black screen when loading into matches. Additionally, the Lowtown map has been removed from the Infected playlist, and Free-for-All scoring was corrected to properly reward points for eliminations instead of total score.
The Omni-movement system saw refinements too, with a fix in Search & Destroy mode that now prevents players from sliding excessively when defusing or planting the bomb. Players, however, are expected to continue finding creative ways to utilize Omni-movement.
Meanwhile, some players found they could gain XP from flashbanging teammates, a quirk of multiplayer.
Also, In the Call of Duty: Black Ops 6 Game Guide, you'll discover essential strategies for solving puzzles and unlocking weapons.
The Zombies mode has also seen fixes: an exploit allowing repeated activation of timed GobbleGums has been patched, as well as an issue where players could use the Tactical Raft to obstruct zombie movement. A bug causing players to become stuck in Spectator mode has also been resolved.
Below are detailed changes for Black Ops 6’s multiplayer and Zombies, as outlined by Activision. For more, check out GameSpot's reviews on the Black Ops 6 campaign, multiplayer, and Zombies. Also, watch The Replacer on Jeopardy in a fun promotional video for the game!
GLOBAL
- Stability: Fixed black screen issue in public/private matches for Multiplayer and Zombies.
- Settings: Resolved issues with DLSS or DLAA selection in upscaling options.
- UI: Fixed unlock notification for Diamond Mastery Badges.
MULTIPLAYER
- Maps: Lowtown removed from Infected map pool.
- Modes: Infected added to Private Match mode options. Free-For-All scoring now correctly rewards points per elimination.
- Search and Destroy: Sliding during bomb defuse/plant adjusted for correct movement distance.
- Weapons: Resolved incorrect damage values with Slug shotgun attachments.
- Progression: Fixed issue awarding challenges requiring Dive Kills.
- Stability: Stability improvements when using UAV, earning Infected medals, and activating the Vigilance perk.
ZOMBIES
- Gameplay: Fixed exploit allowing multiple activations of timed GobbleGums.
- Enemies: Special and Elite enemies killed by scorestreaks no longer drop items.
- Terminus: Patched Tactical Raft exploit that blocked zombie paths.
- Liberty Falls: Fixed Scorestreak use and Spectator mode bugs after completing the Main Quest.
- Stability: Improved stability when switching field upgrades, with additional server-side stability fixes.
- UI: Increased round limit from 256 to 999 in UI display.