- Why Is Mr. Fantastic a Meta Monster in Marvel Rivals Season 2?
- What’s Mr. Fantastic’s Core Playstyle in Season 2?
- How to Use Mr. Fantastic’s Primary Attack After the Season 2 Buff
- Mastering Flexible Elongation: The Season 2 Game-Changer
- Distended Grip: Your Go-To Ability for Chaos
- How to Use Reflexive Rubber Like a Pro
- Brainiac Bounce Ultimate: Low Ceilings, Big Kills
- How to Rotate and Dominate with Mr. Fantastic in Season 2
- Is Mr. Fantastic Worth the Grind in Season 2?
- FAQs About Mr Fantastic UPDATED Advanced Guide in Marvel Rivals Season 2
Why Is Mr. Fantastic a Meta Monster in Marvel Rivals Season 2?

Mr. Fantastic got a glow-up in Season 2 that’s downright unfair. He’s got 25 more health per piece (more survivability), increased elasticity, and his punches hit harder than ever. This dude is out here killing Star-Lord out of his ult with his belly button—talk about disrespectful! He’s tossing Hawks and Moon Knights into holes like he’s feeding a toddler (“Here comes the airplane!” ✈️), chest-bumping snipers off perches, and wiping teams under low ceilings with his ultimate.

What’s Mr. Fantastic’s Core Playstyle in Season 2?

- Bouncing to my backline to peel for healers.
- Teaming up with divers to clap enemy healers.
- Yanking enemies off my healers to force a 1v1.
With good game sense, there’s no limit to how you can play him. He’s everywhere, bending the rules (and himself) to give your team the edge. Let’s break down his kit and see how to maximize his Season 2 buffs!
How to Use Mr. Fantastic’s Primary Attack After the Season 2 Buff

- You can hit multiple enemies with one punch by sweeping across the arena (you’ll see me doing this in clips!). But you only get elasticity for the first enemy hit.
- At 100 elasticity, you enter Inflated Puffed-Up Boy Form, where punches deal 80 damage each (up from 75). That’s 240 damage per combo—enough to melt squishies like Spider-Man or Black Panther!
This makes him a nightmare for zippy heroes who dodge hitscan attacks. Just sweep your punches left to right, up and down, and watch ‘em cry. Smaller enemies like Jeff and Rocket? They can’t escape your stretchy wrath!
Mastering Flexible Elongation: The Season 2 Game-Changer
Flexible Elongation (E ability on PC) got a massive rework, and it’s a game-changer in Season 2:

- Cooldown: Dropped from 10s to 8s per charge (2 charges)—spam this all day!
- Target a Teammate: Lunge to them, giving both of you a shield. Great for diving with a teammate or escaping to your healer.
- Target an Enemy: Lunge to them, deal damage, and apply a 35% slow debuff for a few seconds. This is insane—Venom, Black Panther, Spider-Man, or Iron Man can’t escape!
- Trade-Off: You now get 20 elasticity (down from 30), but with the primary attack buff, you’ll still hit Inflated Form easily.
Use this to bounce to Moon Knights on perches or Black Widows thinking they’re safe. They’ll panic, and in a 1v1, they’re toast—Moon Knights legit rage-swap after I lunge at ‘em!
Distended Grip: Your Go-To Ability for Chaos

- Option 1: Hit two enemies (right-click one, left-click another) to snap them together, dealing damage on impact. It’s like a Looney Tunes head-bonk!
- Option 2 (My Fave): Hit the same enemy with both clicks to yank them to you. Turn your camera to control where they go—toss ‘em into holes, away from doors, or into your team to get shredded.
I use this to grab divers off my healers (“Not today!”) or pull tanks like Magik away from their squad, right into my team for a beatdown. You can do this twice in a fight thanks to the short cooldown—enemies hate it!
How to Use Reflexive Rubber Like a Pro
Reflexive Rubber (Shift on PC) lets you puff up, absorb all incoming damage, and reflect it as a powered-up projectile. It’s disrespectful AF—like that kid in My Hero Academia shooting glittery lasers from his belly button! Tips:

- Counter Ults: Negate Jeff’s ult (no swallowing!), Eye of Agamotto, Namor’s whale, or any CC.
- Quick Reflect: Don’t wait for the full duration—absorb one attack (like Moon Knight’s damage spam), then hit Shift again to fire the projectile before they escape.
- Projectile Tip: It’s slow, so aim at close enemies. Lead your shot if they’re far.
I use this to destroy Punisher turrets, punish Star-Lords in their ults, and make enemies regret targeting me. You’ll see me getting kills with this every game—it’s dumb, but I love it!
Brainiac Bounce Ultimate: Low Ceilings, Big Kills

Mr. Fantastic’s ultimate, Brainiac Bounce, got a huge buff:
- Health Buff: You now get 400 extra HP during the ult, making it way harder to die (you used to be a sitting duck).
- Bounces: Bounce 3 times, but if you hit on the third, you get a fourth, then a fifth, up to a sixth.
- Best Spot: Use it under low ceilings—your bounces go lightning-fast (bonk-bonk-bonk!), dealing massive burst damage. Tanks get melted, and squishies don’t stand a chance.
Avoid open areas or high ceilings—enemies will just run or shoot you down. Find those tight spots and watch the kills rack up!
How to Rotate and Dominate with Mr. Fantastic in Season 2

Here’s how to play Mr. Fantastic like a pro:
- Deny Space: Sweep your primary attacks to hit multiple enemies, priming them for your team.
- Isolate: Use Flexible Elongation to lunge at a target, slow them, and gain shields.
- Reposition: Use Distended Grip to yank them where you want—away from their team, into yours, or off the map.
- Sustain: Pop Reflexive Rubber to counter damage, then reflect it at a squishy.
- Ultimate: When enemies group up under low ceilings, unleash Brainiac Bounce for massive damage.
- Escape: If things get hairy, use Flexible Elongation to lunge to an ally and regroup.
You’ll be a total nuisance—enemies won’t know what hit ‘em! I’ve got clips of 40- and 50-kill games to prove it. Check ‘em out and see Mr. Fantastic in action!
Is Mr. Fantastic Worth the Grind in Season 2?
