- House 1: Imperial City Market District – The Budget Starter
- House 2: Bravil – Riverside Charm
- House 3: Leyawiin – Overpriced Riverside Retreat
- House 4: Anvil – The Haunted Mansion Deal
- House 5: Bruma – Cozy Fancy Start
- House 6: Skingrad – Rich Man’s Retreat
- House 7: Chorrol – Mage and Fighter Haven
- House 8: Cheydinhal – The Ultimate Luxury Pad
- DLC House 1: Battlehorn Castle – Lord of the Fight
- DLC House 2: Frostcrag Spire – Mage’s Dream
- DLC House 3: Deepscorn Hollow – Assassin’s Lair
- DLC House 4: Dunbarrow Cove – Pirate’s Plunder
- DLC House 5: Priory of the Nine – Holy Haven
- FAQs: 14 Best Houses Ranked in Oblivion Remastered
- Final Thoughts: Pick Your Perfect Pad!
House 1: Imperial City Market District – The Budget Starter
We begin our adventure in the 14 Best Houses Ranked in Oblivion Remastered with the city of Imperial City Market District at the Office of Imperial Commerce. Chat with Vinicia Auriel—persuade her to 60 disposition (mini-game or bribe) to buy this house for 2,000 gold. Head to Three Brothers Trade Goods for upgrades (3,660 gold base cost). It’s basic—drawers, a chest, a shrine painting, and a fireplace—but safe storage makes it a solid early-game pick!
House 2: Bravil – Riverside Charm
Fast travel to Bravil, head south to the castle (6 PM-8 AM), and persuade Count Regulus Terentius (60 disposition) for a 4,000-gold house. Visit Nilene Pocket at Fair Deal for upgrades (3,900 gold total cost: 7,900 gold fully upgraded). This cozy spot has a closet, wardrobe, and double bed—perfect for a modest adventurer’s base!
House 3: Leyawiin – Overpriced Riverside Retreat
House 4: Anvil – The Haunted Mansion Deal
Head to Anvil’s Count’s Arms (daytime) and persuade Wilbur for the manor (5,000 gold). It’s a fixer-upper—ghosts attack after sleeping! Grab the skeleton hand and diary, then convince Velwyn Benirus in the Arboretum to lift the curse. Fully upgraded, it’s a fancy mansion with a balcony—worth the spooky quest!
House 5: Bruma – Cozy Fancy Start
Visit Bruma Castle (10 AM-6 PM, avoid Sundas) and persuade Countess Narina Carvain (60 disposition) for a 10,000-gold house. Servianus Sura at Nova Roma offers upgrades (10,000 gold). This fancy home boasts downstairs storage, a dining area, and a comfy bed—your first taste of luxury!
House 6: Skingrad – Rich Man’s Retreat
Go to Skingrad Castle (10 AM-6 PM) and persuade Count Janus Hassildor (60 disposition) for a 15,000-gold house. Barter with Gunder at Baubles and More for upgrades (30,000 gold total). It’s loaded with paintings, a desk, and tons of storage—fancy, but the upstairs trek is a drag!
House 7: Chorrol – Mage and Fighter Haven
Visit Chorrol Castle (10 AM-6 PM) and persuade Countess Arriana Valga (60 disposition) for a 20,000-gold house (needs 12 fame). Seed-Neeus at Northern Goods and Trade offers upgrades (40,000 gold total). Next to guilds and a bar, this mansion with a backyard ramp is a dream for adventurers!
House 8: Cheydinhal – The Ultimate Luxury Pad
Head to Cheydinhal Castle (8 AM-10 PM) and persuade Count Andel Indarys (70 disposition) for a 25,000-gold house. Gunder at Colovian Traders offers upgrades (50,000 gold total), plus a servant option. With a balcony, basement, and display cases, this is peak opulence!
DLC House 1: Battlehorn Castle – Lord of the Fight
East of Chorrol, clear marauders from Battlehorn Castle and become lord after saving the steward. Millenus Ituna at the Imperial City Market District sells upgrades. This massive castle with followers is a warrior’s paradise—epic but huge to explore!
DLC House 2: Frostcrag Spire – Mage’s Dream
North of Bruma, climb to Frostcrag Spire, pick the lock, and read the book. Aurelinwae at the Mystic Emporium sells upgrades. With spell-making, enchanting, and teleports to mage guilds, this tower is the ultimate mage hideout!
DLC House 3: Deepscorn Hollow – Assassin’s Lair
South of Leyawiin, navigate to Deepscorn Hollow near the peninsula. Rowley Eardwulf at Wawnet Inn sells upgrades. This vampire-friendly lair with traps and gear is perfect for dark role-players!
DLC House 4: Dunbarrow Cove – Pirate’s Plunder
South of Anvil, clear skeletons from Dunbarrow Cove. Dahlia at the southeastern boat sells upgrades (1,000 gold each). Hire pirates for weekly loot—this pirate den is a treasure trove!
DLC House 5: Priory of the Nine – Holy Haven
Between Skingrad and Bravil, finish the Knights of the Nine quest (start in Anvil at 1 AM) to claim this. It’s a simple chapel with stables—great for role-players but lacks utility pre-quest!