If you're diving into The Elder Scrolls IV: Oblivion Remastered, optimizing your graphics settings is key to getting that smooth, buttery performance without sacrificing visual glory. With Unreal Engine 5 powering this epic comeback, the game looks stunning — but that means you’ll want to tweak a few things to find the perfect balance between FPS and eye candy.
What’s New in Elder Scrolls 4 Oblivion Remastered?

First off, Oblivion Remastered is not just a touch-up — it’s a full graphical overhaul. With brand-new lighting systems, textures, character models, and Unreal Engine 5 magic, this old-school classic feels like a whole new beast. But all that visual goodness needs some solid hardware and smart settings to run at its best.
top Graphics Settings for Oblivion Remastered: Performance & Visuals
Here’s your go-to breakdown of the best Elder Scrolls 4 Oblivion Remastered graphics settings. These are based on performance testing with high-end gear, but we’ll also cover tips for mid-tier PCs.

General Settings
Setting | Best Option | Why It Works |
---|---|---|
Window Mode | Borderless | Easy multitasking without losing much FPS |
Resolution | Native | Keeps textures sharp and immersive |
Resolution Scale | 100% | Let DLSS or FSR handle the upscaling |
V-Sync | Off | Reduces input lag; turn on only if screen tears |
Frame Rate Limit | Uncapped | Smooth experience, especially on high-refresh |
FOV | Your Preference | Go with what feels right; higher FOV may drop FPS |
Motion Blur | Off | No one likes that smudgy mess |
SSR | On | Sweet reflections, little performance hit |
Quality Settings
Setting | Recommended | Notes |
---|---|---|
Quality Preset | Custom | We'll fine-tune everything |
View Distance | High | Keeps immersion intact with far-off objects |
Effects Quality | Ultra (or High) | Lower if you’re using lots of spell effects |
Foliage Quality | Medium | Good balance between visuals and FPS |
Shadow Quality | Medium | Higher settings kill FPS fast |
Global Illumination | High | Surprisingly not too heavy on performance |
Texture Quality | Depends on VRAM | 6GB = Medium, 8GB = High, 12GB+ = Ultra |
Reflection Quality | Medium | Looks solid without the FPS dip |
Hair & Cloth Quality | High | Adds detail to NPCs without breaking the bank |
Lumen Hardware RT | Off (unless RTX 4070+) | Only high-end GPUs should mess with this |
Lumen RT Lighting Mode | High | Only if Lumen is on |
Lumen Software RT | Low | Default fallback if hardware RT is off |
Advanced Settings
Setting | Best Option | Why It Rocks |
---|---|---|
Upscaling | DLSS or FSR | DLSS for Nvidia RTX, FSR for AMD or older cards |
DLSS/FSR Mode | Balanced | Best trade-off between quality and performance |
Sharpening | Up to You | Tweak to your visual taste |
Frame Generation | On | Massive FPS boost (may cause microstutters) |
Nvidia Reflex | On | Reduces input latency |
Is The Elder Scrolls IV: Oblivion Remastered Optimized?
Short answer — kinda. The game is built on Unreal Engine 5, which means you’re getting beautiful visuals, but also occasional stutters, frame drops, and some crashes. It’s pretty normal for UE5 games at this stage. But the devs are aware, and updates should fix the rough edges soon.

Tested on an i9-14900HX, RTX 4080, and 32GB RAM, the game ran at 80–90 FPS in busy areas. But without DLSS and Frame Generation, even that rig dipped under 60 FPS on ultra settings. So yeah — upscaling is a must for smooth gameplay.
Final Tips for Oblivion Remastered PC Players

If you’ve got a mid-range GPU, don’t even think about Ultra shadows — go Medium or Low.
Prioritize upscaling (DLSS/FSR) over resolution tweaks.
Avoid enabling Lumen unless you’ve got serious GPU horsepower.
Keep Frame Generation on unless you’re getting noticeable input lag or stutters.